Also included is the ability to swap from flying the helicopter with the PSP joystick nub, to using the d-pad. This is for all those that have broken their joysticks (yeah, that's you, Jess), or perhaps for those who are after a sega mega drive feel.
Here is the full changelist:
Features
Bug Fixes
The future of Mobile Assault is a little unclear. You may have noticed that the missions start to get quite repetitive and I'm struggling to think of ways to expand upon the simple fact that this is essentially a shoot 'em up. If anyone has some ideas on how to vary the game play, let me know. Perhaps the user could fly different aircraft (or perhaps even drive a tank), but that doesn't really change the game play that much. I've always wanted to do counter measures such as flares for countering anti-air missiles.


Currently I'm investigating the possibility of an Android port. Short of getting some basic OpenGL happening, I haven't gotten too far. At this stage it looks like we can probably get it working for Android 2.3 and upwards. If porting from PSP to iOS is anything to go by, this might take a while.
Cheers.
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We are pleased to announce the release of 1.7.4 of Mobile Assault for PSP homebrew and iOS devices. Additions include a new mission, dynamic menu background and new frigate unit. The full changelist is as follows:
Features
* New dynamic menu background.
* Added a 28th Mission called 'Beachhead'.
* Added a frigate unit which acts as a helipad.
Bug Fixes
* Fixed bug where all AI Apaches were having their weapons upgraded along with the player's Apache.
* Fix bug where hellfire accuracy is reported to the leaderboard server as 100% all the time.
* Fixed stability issues and random texture disappearances on PSP.
Improvements
* The player's Apache can now collide with other aircraft.
* The player's apache, when landed into a building, will automatically take off again.
* Tank shells are now white.
* Added a water texture.
* Fixed some typos made in mission messages.
* Added lighting/shading to units and structures (PSP)
Download from here
We're still trying to finish French and Spanish translations, so if you'd like to help us out, please contact us.

Unfortunately the frigate doesn't shoot (the cannon is just for show) but it does act as a helipad, so the player can rearm from it.
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